Wednesday, February 16, 2011

Blog #2

Hey!

For Blog #2 I picked Herbert Meads Model of role-training.  I believe it to still exist today.  When I was a little girl, my favorite thing to do was to switch roles.  I would make believe that I was someone else, mostly a school teacher or a parent in a family, with my pets being the students or children.  This type of role play took me out of my role as a child and made it so I could finally be the adult and to make the decisions and be in charge.
Nowadays, when wantingto destress and leave my role as a student and take me away from my busy life, playing video games is a way to do so.  It takes me out of the role and puts me in a role as something, in some cases it could be a "rockstar".  Games is a way of fulfilling fantasies of people by becoming and taking on the role of the game you are playing and become, at the end, the "hero"
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Monday, February 7, 2011

Blog #1

Hey again!

Over the weekend I played, well "tried to" play two video games that were extremely different.  One I had played before and the other I had never played and to this day, still do not understand.  The first one I had played with the Michael Jackson The Experience dance game on the wii.  I played this with the little girl I babysat because she absolutely loves Michael Jackson and, well I figured it would get her tired before bed.  If someone were to find this game years and years from now it could tell that our culture was very media based.  We, as a society, like to "idolize" our favorite movie/music star and this game is just one way we are able to do it by being able to copy Michael Jacksons moves and "trying" to dance like him.

Another game I "tried to" play was Call of Duty.  I am not sure if there was a number or name after that it was just one of them.  This game just confused me and made me realize that I have really slow reflexes, when it comes to shooting people that already killed me apparently.  If someone were to find this game years from now it might be able to say that our culture was entertained by violence.  This could mean that people liked the thrill of "killing people" or even got an adreline rush when doing so, but only in this type of video game of course, not in real life.